WAR ENGINE
Grades 6–10 Progressive Warfare System
The most advanced TTRPG warfare system ever built. Progress from tribal survival to global ideological conflict. Command armies, control systems, wage information warfare — this isn't about fighting enemies. It's about controlling systems, narratives, and territory.
“Shifts from fight enemies → control systems + narratives + territory”
Primitive / Tactical Survival
Basic combat, resource scarcity, tribal warfare. Players learn to survive before they learn to command.
Structured Combat
Organized warfare: formations, siege mechanics, supply lines. Combat gains a strategic layer.
Organized War
Army-scale conflict: unit management, territory control, logistics chains. Players command forces, not just characters.
Global Conflict
Three simultaneous combat layers: Field, Strategic, and Ideological. Systems replace weapons. Ideology becomes a weapon. Information wins wars.
G10 Turn Structure
Resource
Generate Energy, Intel, Manpower, Supply
Command
Players choose roles and actions per layer
Resolution
Execute actions, resolve conflicts
World Reaction
Factions respond, world state shifts
Get WAR ENGINE
Starter Rules
G6–G7 Primitive Warfare. Core rules, basic combat, starter campaign.
$9.99Complete System
G6–G10 full progression. All systems, commander roles, campaign framework.
$29.99Command Bundle
Complete system + Ashfall Protocol + faction cards + unit tokens. Full warfare toolkit.
$49.99War Isn't Won on the Battlefield
It's won in the systems that control it. Command the systems. Command the war.
Begin Your Command